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What sparked "2AGaming"?

Gaming is one of the fastest-growing industries in the United States.

The industry generated over $40 billion in revenue and grew 18% in 2018.


We found that in the gaming community there are a lot of gun owners and veterans as well as people who have not yet established a viewpoint towards firearms. This project is about reaching out to those people and introducing them to the 2A movement.


After there was a domestic terror attack in El Paso video games were blamed. Gamers were quickly put on the defensive just like law abiding gun owners typically are after a horrible event like this one. Both groups of people face similar challenges in being an easy target to place blame.

#Gaming #Future #News

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